Web9 mar. 2007 · 2.1 Création de nouvelle carte. [FR] * Faire une nouvelle carte de campagne. [FR] * Créer une nouvelle région dans M2TW. [FR] * Créer des îles/des nouvelles zones de terre. [FR] * Créer un nouveau climat. How to: Make a height map without Photoshop (Mapping) Creating a base campaign map. WebEvents – requires event_counter first_piano 1. You can tie it in to any of the events in the game. If you put a 1 after event_counter, then the building may only be built after the event. If you put a 0, it can only be built before. Events are listed in the descr_events.txt. in the campaign folder and include:
A Short Guide to Do it Yourself Modding for M2TW (and RTW)
Web23 sept. 2012 · This tool is a complete EDU+BMDB editor, allowing easy creation/modification of units in MTW2. It's mostly allows for a fast double-single click … WebA guide to adding units between factions or between mods. Units Between Factions: 00:40Ownership: 01:11Model: 03:06UI: 07:21Recruitment: 08:24Units Between M... install redis on rhel
[Tutorial] How to create a new accent - Total War
Webaccent – This optional line will tell the unit to always speak with a particular accent. If this line is not present, then the unit will speak using the accent of the owning faction e.g. if it is owned by England, it will have an English accent. However, because of this line, Swiss Pikemen owned by England will have a German accent. WebGo to \Medieval II - Total War Kingdoms\mods\Stainless Steel mod (whatever you called it)\data and you'll find export_descr_character_traits.txt. Open it. 2. Look for the trait you want to edit. In this example, press ctrl+f if you're using Notepad/Wordpad and type "NaturalMilitarySkill" and the trait should appear. WebAfter the program's finished, your export_descr_unit.txt file will be inside your M2TW directory in a folder called backup, copy the unit file into the teutonic data folder, make your changes then save. install redis on server